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First 2 Wednesdays of every month LIVE session in server!

First 2 Wednesdays of every month LIVE session in server!

First 2 Wednesdays of every month LIVE session in server!

First 2 Wednesdays of every month LIVE session in server!

First 2 Wednesdays of every month LIVE session in server!

First 2 Wednesdays of every month LIVE session in server!

The Players

Best streaming D&D group of Texas Free to join D&D 5e D&D help Funny D&D most well know D&D group
  • Best streaming D&D group of Texas Free to join D&D 5e D&D help Funny D&D most well know D&D group
  • Best streaming D&D group of Texas Free to join D&D 5e D&D help Funny D&D most well know D&D group

Shelbie as Mara Stormpetal

is a tall Firbolg with a calm, steady presence that feels like the hush before rain. Her long hair is often loosely braided, threaded with small beads, feathers, or dried flowers gathered from her travels. Her eyes carry a distant, storm-touched look—observant and thoughtful, as if always listening to something just beyond hearing. Despite her imposing size, there’s a warmth to her—a gentle, welcoming energy that puts others at ease. That same care shows in her work: Mara is a talented cook and bartender, known for hearty, comforting meals and thoughtfully crafted drinks, often infused with herbs and subtle druidic touches that make each offering feel just a little bit like home.

SexyySlothh as Juniper Gleamsong

Growing up in the whimsical glow of the Feywild, Juniper basked in its beauty and befriended the forest. Though she loved her home, she yearned for music and literature she had yet to discover… stories she might one day write, whether on the page or in song, for others to enjoy just as she does.

Lindsay_Lou as Hollis Stoneward

is a Thresholdkin Barbarian - a bit of a mystery to others and a little unsure of her origins as well. Called upon from the unknown realm, Hollis made her way to Sigil through a cellar door that connected to nothing. Though the details are hazy, Hollis knows that her task is to help those who have summoned her (whether it was intentional has yet to be determined). Running off snacks and simple conversation, Hollis is happy to be wherever she lands and makes the most out of her adventures; make friends, help friends, eat snacks, repeat.'

Skyline As Citrine

Not sure how she ended up here, Citrine only remembers being drawn to the Hearth. Calling to her within this place of respite, she feels a duty to care for it and those within. Wielding this power, she still loves a good drink or two like everyone else.

Video

Caffeinated Chronicles - Twists and Taps | Session 2, Part 2 — The Fire Catches

  Three women walk up to a cold, dead tavern — and find three men who really don't want them there. What starts as a standoff turns into something neither side expected, and by the end of the night the hearth is lit, a gnome nobody sent for has been living in the walls, and the Gilded Kettle is finally, finally awake. Session 2 of Caffeinated Chronicles: Twists and Taps — where the real adventure is making a place feel like home. 

Caffeinated Chronicles - Twists and Taps | Session 2, Part 1 — The Fire Catches

 Three women walk up to a cold, dead tavern — and find three men who really don't want them there. What starts as a standoff turns into something neither side expected, and by the end of the night the hearth is lit, a gnome nobody sent for has been living in the walls, and the Gilded Kettle is finally, finally awake. Session 2 of Caffeinated Chronicles: Twists and Taps — where the real adventure is making a place feel like home. 

Caffeinated Chronicles - Session 1 — "The Cage Door Opens" Part 2

  Zulkar talks. The Gilded Kettle has a history longer than most of Sigil's streets, and stranger than most of its rumors. Armed with more lore than they bargained for and a growing list of things to retrieve, the party fans out across the city — the Market Ward, the back rooms, the hands that shouldn't have been holding what they were holding. By the time the session ends, all three pieces are accounted for: the brass badger knocker, the hearthstone, the ironwood legs. Somewhere in the Clerk's Ward, a dormant tavern is waiting. They'll find it next time. 

Caffeinated Chronicles - Session 1 — "The Cage Door Opens" Part 1

 Sigil does not welcome its newcomers. It simply opens, swallows them whole, and waits to see what crawls out. For Juniper and Mara, the City of Doors arrives all at once — the smell of ten thousand meals, the grind of something mechanical beneath the cobblestones, and the particular loneliness of being somewhere that has never heard your name. Citrine has had three days to get her footing. It hasn't been enough. 

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Last updated 9-1-26

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